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Re: [csmith-dev] c++11
I did indeed misunderstand - I thought John was referring to having
Csmith generate C++ programs that use bits of C++11 (which would be
cool, but I suppose lifting Csmith to C++ at all is quite some work).
So indeed, what I said about flags does not apply at all ;-)
On 04/04/2016 00:16, Eric Eide wrote:
Alastair Donaldson <firstname.lastname@example.org> writes:
I can't think of a reason, though of course it would likely make sense for
such features to be controllable via flags.
I think that John meant "write Csmith in C++11." I don't think we'd want to
control that with compiler options, since it would mean writing many things
twice, which would drastically reduce the benefit :-).
Or maybe I misunderstood what you were saying w.r.t. flags?