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[creduce-dev] Experiences building C-Reduce on Windows

Has anyone else tried this with any success?

My goal here was to reduce a disagreement between MSVC and Clang down to some minimal example where one errors in a specific way but the other does not. I think the shortest path to a solution for me is going to be running MSVC under Wine on Linux, but I figured I should send this email to document the state of the art.

The INSTALL instructions don't mention Windows at all, but the CMakeLists.txt commit messages do, so I blithely ignored all advice about dependencies and did the usual CMake pattern:

git clone ... creduce
cd creduce
mkdir build
cd build
cmake -GNinja ..

Worked OK, until if failed to find flex:
-- Could NOT find FLEX (missing: FLEX_EXECUTABLE)
CMake Error at clex/CMakeLists.txt:23 (FLEX_TARGET):
  Unknown CMake command "FLEX_TARGET".

OK, now I go get flex, which has moved to github (https://github.com/westes/flex). This wants me to run autogen.sh, which relies on autoconf and automake, which I do not have installed. I only have what mingw64 gives me make & GCC. Wasn't the point of autoconf to generate a shell script that you check in so users don't need anything other than a shell?

So, let's ignore that build system. flex is like 10 .c files, how hard can it be to build? Let's look at the README. Hm, looks like it has a pretty hard dependency on bison "to generate parse.c from parse.y". Was someone nice enough to check in parse.c so that users could build without that dependence? Nope. =/

I'm two dependencies deep and wondering, how did mpflanzer do it?